type github.com/refraction-networking/utls.clientHandshakeState

15 uses

	github.com/refraction-networking/utls (current package)
		handshake_client.go#L32: type clientHandshakeState struct {
		handshake_client.go#L386: 	hs := &clientHandshakeState{
		handshake_client.go#L581: func (hs *clientHandshakeState) handshake() error {
		handshake_client.go#L665: func (hs *clientHandshakeState) pickCipherSuite() error {
		handshake_client.go#L686: func (hs *clientHandshakeState) doFullHandshake() error {
		handshake_client.go#L875: func (hs *clientHandshakeState) establishKeys() error {
		handshake_client.go#L897: func (hs *clientHandshakeState) serverResumedSession() bool {
		handshake_client.go#L904: func (hs *clientHandshakeState) processServerHello() (bool, error) {
		handshake_client.go#L999: func (hs *clientHandshakeState) readFinished(out []byte) error {
		handshake_client.go#L1034: func (hs *clientHandshakeState) readSessionTicket() error {
		handshake_client.go#L1059: func (hs *clientHandshakeState) saveSessionTicket() error {
		handshake_client.go#L1083: func (hs *clientHandshakeState) sendFinished(out []byte) error {
		u_public.go#L141: func (chs *PubClientHandshakeState) toPrivate12() *clientHandshakeState {
		u_public.go#L145: 		return &clientHandshakeState{
		u_public.go#L161: func (chs12 *clientHandshakeState) toPublic12() *PubClientHandshakeState {